Immersion article, November 2010.
I sat in on SUNY Purchase’s Gamers Club to see what it’s all about, and even joined in on the fun myself.
As I opened the heavy door to SUNY Purchase’s lounge located in The Olde, I was welcomed by a rush of cool air and bright lights. The yellow walls surrounded members of the gamers club, who sat hunched over in sweatshirts on the scattered red, blue, and green armchairs.
The wide eyes of the gamers focused on the 36 inch Toshiba flat screen TV on the wall as their thumbs jabbed buttons on their white Wii controllers. The clicking of the buttons and the jolts of the controllers blended in with the epic music of the club’s most popular game, Super Smash Brothers Brawl.
Vice president and junior journalist major, Jason Kuang, sat on a three seated red couch.
“We play Halo sometimes,” Kuang said. He looked up from his laptop and adjusted his glasses. “We once had a ‘Retro Day.’ We played games like GoldenEye, but it just didn’t work out.” He pulled back his sleeves on his red and black striped sweatshirt. He wore an old pair of mismatched gloves—his fingers stuck out of the tops. “We’ve played Street Fighter, Mario Kart. But Super Smash Brothers is the most popular game. Everyone likes it,” he said.
The four gamers who fought at Hyrule Temple, one of the largest stages, that includes a castle and plenty of levels to fight on, all sat on the couch in front of the TV. After an exchange of “That’s what she said” jokes, they told each other to “eat it” and threatened to kill each other. Threats like “Zelda’s a bitch”, “God damn it, Diddy Kong, kill yourself already!” and “No, Mr. Saturn, you piece of crap” bounced off of the walls.